With Spatial Audio in music expanding, it would be good if dBMC could read/convert from Spatial Audio formats like MPEG-H 3D Audio (commonly known as 3D Reality Audio) to other multichannel audio like traditional 7.1/5.1 AAC/FLAC etc.
Dolby Atmos would be nice as well, but I'm assuming this becomes difficult for licensing reasons?
Dolby Atmos would be nice as well, but I'm assuming this becomes difficult for licensing reasons?