Ok, so a year ago I got Unreal Tournament 2004. Great game, and I was 14 at the time I played it. (Oooooo, bad Neil...underage :lol
.....I noticed for the music files it had Ogg Vorbis, using older libraries for the encoding. (somewhere around the year 2000 codec for Ogg Vorbis)
Then I got an age - appropriate game. Harry Potter and the Chamber of Secrets. Other than the fact that the game sucks, the music was pretty good. I looked @ the directory, WOW! It's in ogg vorbis too!
It used the same libraries. (around year 2000)
Why is that? If I used dMC to rip something to Ogg Vorbis using a more recent library, does it necessarily sound better?
And - when I rip a track from a CD to ogg vorbis at a low bitrate (around 48 ~ 64 kbps) it sounds bad. It's like the sound is all in the center of my speakers.... but if I rip to wma at the same bitrate.......it sounds like AM radio, but all the sound seems to be on the EDGE of my speakers...WHY is that? Is it because WMA is better than OGG?
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Then I got an age - appropriate game. Harry Potter and the Chamber of Secrets. Other than the fact that the game sucks, the music was pretty good. I looked @ the directory, WOW! It's in ogg vorbis too!
It used the same libraries. (around year 2000)
Why is that? If I used dMC to rip something to Ogg Vorbis using a more recent library, does it necessarily sound better?
And - when I rip a track from a CD to ogg vorbis at a low bitrate (around 48 ~ 64 kbps) it sounds bad. It's like the sound is all in the center of my speakers.... but if I rip to wma at the same bitrate.......it sounds like AM radio, but all the sound seems to be on the EDGE of my speakers...WHY is that? Is it because WMA is better than OGG?
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