While evalutating the Volume Normalization of the Mac version of dbPa I found some inconsistencies.
The errors are generally not repeatable. That is, when I code the exact same source files once more, using exactly the same parameters in dbPa I don't necessarily get the same errors on the same output files.
Has anyone else seen inconsistent problems like these?
Number 1 is repeatable.
I used a test file (same audio content), with various loudness levels and various file formats (wav, flac, aac, mp3) and I processed many files at the same time mixing formats and loudness in the same pass. I tried both Replay Gain and LUFS (-23) as target. Similar results.
If I used an additional DSP (Volume Normalize Gain, to be able to use -18 LUFS as target) I also got read errors from "rendered file" resulting in an unplayable file from time to time.
I'm sorry I can't be more specific than this but since the errors are not reproduceable it's hard to track the exact problem. But if anyone else get similar results it might be of interest anyway.
I also tried another Level Normalisation program on Mac (which also processes the actual audio in the files) and these did not show any inconsistencies so I don't think there was a general problem with my source material (rendered by Logic Studio 9).
I use dbPa on Mac OS 10.8.5
The errors are generally not repeatable. That is, when I code the exact same source files once more, using exactly the same parameters in dbPa I don't necessarily get the same errors on the same output files.
Has anyone else seen inconsistent problems like these?
- Some low volume files (below -20 LUFS) are not normalized correctly, generally too low.
- Fullscale files are not normalized correctly, mostly too loud or content damaged.
- Coding to or from AAC seems to increase number of errors.
- Random other files from time to time missing target loudness or are damaged.
Number 1 is repeatable.
I used a test file (same audio content), with various loudness levels and various file formats (wav, flac, aac, mp3) and I processed many files at the same time mixing formats and loudness in the same pass. I tried both Replay Gain and LUFS (-23) as target. Similar results.
If I used an additional DSP (Volume Normalize Gain, to be able to use -18 LUFS as target) I also got read errors from "rendered file" resulting in an unplayable file from time to time.
I'm sorry I can't be more specific than this but since the errors are not reproduceable it's hard to track the exact problem. But if anyone else get similar results it might be of interest anyway.
I also tried another Level Normalisation program on Mac (which also processes the actual audio in the files) and these did not show any inconsistencies so I don't think there was a general problem with my source material (rendered by Logic Studio 9).
I use dbPa on Mac OS 10.8.5
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