I took some sounds and converted them to a single 16bit/22khz/mono wav file for use as a custom sound pack in my gameserver. The sound should automatically play when 30seconds are remaining in gameplay but it instead displays the following error message: no data chunk in sound/vo/general/allies/hq_30seconds_a.wav.
The wav file sounds and plays fine upon being launched manually but for some reason it's not working when called upon by my gameserver.
Is there something I can do to fix a no data chunk error?
The wav file sounds and plays fine upon being launched manually but for some reason it's not working when called upon by my gameserver.
Is there something I can do to fix a no data chunk error?
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