Hmm, hard to come up with a title for my issue.
I want to be able to use error correction as much as possible using secure mode on a track, to correct as many glitches as possible, but still continue if it can't read something. It already does this in most places, but for some reason, over badly scratched tracks, it will actually GIVE UP and delete the whole track in an "error" condition! That's no good!
Isn't there a way to avoid this condition? I don't have "Mark track as error if insecure" turned on. I just get an error dialog saying:
Error ripping to m4a Nero (AAC), 'Track 15' to '(Foo)'
Error re-ripping bad sector [clRipperSecure::ReadNextBadSector]
The relevant part, of course, being "Error re-ripping bad sector [clRipperSecure::ReadNextBadSector]". Why should a failure in reading a bad sector be a catastrophic event? Shouldn't it just interpolate it (as I have checked in the options) or create blank space for the duration? Why can't it restart the operation and resume ripping at the next possible good sector?
Seems kinda counterintuitive, and has, in the past, required me to actually use different software to work around, since not even Burst mode would cope with the error. It sometimes wouldn't even be a problem if it would just cut the song off at that point. It actually deletes everything that was good, too!
Ideas? =P
I want to be able to use error correction as much as possible using secure mode on a track, to correct as many glitches as possible, but still continue if it can't read something. It already does this in most places, but for some reason, over badly scratched tracks, it will actually GIVE UP and delete the whole track in an "error" condition! That's no good!
Isn't there a way to avoid this condition? I don't have "Mark track as error if insecure" turned on. I just get an error dialog saying:
Error ripping to m4a Nero (AAC), 'Track 15' to '(Foo)'
Error re-ripping bad sector [clRipperSecure::ReadNextBadSector]
The relevant part, of course, being "Error re-ripping bad sector [clRipperSecure::ReadNextBadSector]". Why should a failure in reading a bad sector be a catastrophic event? Shouldn't it just interpolate it (as I have checked in the options) or create blank space for the duration? Why can't it restart the operation and resume ripping at the next possible good sector?
Seems kinda counterintuitive, and has, in the past, required me to actually use different software to work around, since not even Burst mode would cope with the error. It sometimes wouldn't even be a problem if it would just cut the song off at that point. It actually deletes everything that was good, too!
Ideas? =P
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