I've looked through the forum and I saw one other person is having the same issue attempting to transcode FLAC on the fly to the 360. I have moved to the 2.x beta hoping that it would help but so far nothing. I would even be happy with transcoding on the fly to 320kbps MP3 for xbox usage (it would probably be in party situations where I don't really need lossless audio) but even the MP3 option in v2.x beta isn't working -- I get the same non-playing file with the "no" symbol next to it.
I've tried WAV as well and the other topic I found seems to imply that LPCM isn't going to work either due to the seemingly non-standard way that the 360 handles LPCM?
I love Illustrate's other software, I'm using dBpoweramp's ripper at home after getting sick of EAC (I actually own a license, not a free user) and would love to see Asset UPnP fit my needs here to transcode my audio to my consumer devices. I was considering simply transcoding a copy of my entire library into MP3, but I'd rather not have the hassle of keeping track of another set of files. :D
I've tried WAV as well and the other topic I found seems to imply that LPCM isn't going to work either due to the seemingly non-standard way that the 360 handles LPCM?
I love Illustrate's other software, I'm using dBpoweramp's ripper at home after getting sick of EAC (I actually own a license, not a free user) and would love to see Asset UPnP fit my needs here to transcode my audio to my consumer devices. I was considering simply transcoding a copy of my entire library into MP3, but I'd rather not have the hassle of keeping track of another set of files. :D
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