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Thread: Problem with 24 bit / 96khz files

  1. #1

    Join Date
    Jan 2012
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    Problem with 24 bit / 96khz files

    I'm having an issue when playing 24 bit / 96khz files on Asset.

    Asset is seeing these as 3.1mb bitrate and they stutter on my Sony SMP-N100 via wireless.

    I play the same files on one of your competitors applications without issue but they are seen at 1.4mb bitrate.

    Is the 3.1mb bitrate accurate? Is the other app transcoding them to less than 24 bit / 96khz?

    Thanks.

  2. #2
    Administrator
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    Apr 2002
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    Re: Problem with 24 bit / 96khz files

    CD Quality is 1411kbps

    96 Khz is double, so 2.8mbps, 24 bit is 1/3rd more, so 3.1

    1.4mb is 16 bit 44KHz

  3. #3

    Join Date
    Jan 2012
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    Re: Problem with 24 bit / 96khz files

    Quote Originally Posted by Spoon View Post
    CD Quality is 1411kbps

    96 Khz is double, so 2.8mbps, 24 bit is 1/3rd more, so 3.1

    1.4mb is 16 bit 44KHz
    Thanks, that makes sense. Looks like my wireless can't keep up.

    May try a wired connection.

  4. #4

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    Jan 2012
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    Re: Problem with 24 bit / 96khz files

    OK, I ran a brand new CAT5 cable to my Sony SMP-N100 and am still unable to play 24bit/96khz files successfully. The file will play but immediately starts "skipping". If I pause the file, as if it's buffering, then I can get another 25 seconds of play or so before it starts skipping again.

    So clearly, the Asset UPnP is not keeping up when it's transcoding the file. Is there any way to address this in settings or anything?

  5. #5
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    Re: Problem with 24 bit / 96khz files

    I do not think it is asset, if you set no transcoding then asset does nothing except send the file on the PS3 request (it could handle 10 or 100 such connections depending on hardware).

  6. #6

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    Jan 2012
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    Re: Problem with 24 bit / 96khz files

    Quote Originally Posted by Spoon View Post
    I do not think it is asset, if you set no transcoding then asset does nothing except send the file on the PS3 request (it could handle 10 or 100 such connections depending on hardware).
    First off, it's not a PS3, but rather a Sony SMP-N100 Network Media Player. Since that player doesn't handle FLAC natively, Asset has to be transcoding the file.

  7. #7

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    Jan 2012
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    Re: Problem with 24 bit / 96khz files

    Doing some further research, I converted the 24bit/96khz FLAC file to WAV so my player can play it natively... then I put it on a USB stick and had the player play from there and the files play fine.

    In addition, when in WAV format and played via USB, the bitrate is 4.6mbps not 3.1mbps as when they are transcoded by Asset (and don't play correctly).

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